thảo luận [PC] Cyberpunk 2077 [Action/RPG/2020]

  • Người tạo chủ đề Người tạo chủ đề Nightcrawlers
  • Ngày bắt đầu Ngày bắt đầu
Thông tin cũ xì lượm lặt lại từ demo hồi tháng 6 thôi, post thêm luôn cho ai thích thì đọc.

• There are no loading screens aside from the initial load time
• You can kill civilians - both in and out of vehicles
• Waste someone near a cop or local gang or cause enough trouble and the law/local gang will deal with you...harshly
• Movement is a lot smoother than in The Witcher 3
• The player is nearly always in control of the camera, even during dialogue scenes
• There is a lot of dialogue
• It is nothing like Grand Theft Auto [aesthetically and structure]. This is an RPG
• There are a ton of customization options
• You can choose between a circumcised and non-circumcised *****
• You can get through the entire game without killing anyone
• One of the quests has 7 different outcomes
• The more you use a weapon, the more you can specialize in it
• You can skip time to pass time for quests
• 1 real time hour = 8 in-game hours
• There are no loading screens for fast-travel
• Other than the initial load, there is a brief load when V sleeps
• Combat feels more like Destiny
• Game ran smoothly, but bugs were present
• Quests had a lot of optional tasks that change the outcome
• You don't feel like the centre of the universe
• Companions are actually useful in combat
• Characters weren't heard speaking any repeated lines of dialogue
• Your UI is determined by what enhancements you have equipped and by your Life Path
• There are a lot of likeable characters in the game; it's definitely less "edgy" than previous demos
• The side characters are very interesting
• The open-world is stunning. Everyone gushes about the world design, atmosphere and retro-future, lived-in look and feel of it
• The game doles out a lot of interesting lore while being very subtle and casual with it
• There are no lore dumps given to the player - everything is experienced or sought-out by the player
• The world is very well fleshed out and believable
• Due to the changing allegiances of characters; you feel suspicious about every single character you meet
• XBD's or illegal Braindances are found on the Black Market, or at certain Night Markets sold by seedy individuals
• There are a TON of cybernetics to equip and use as well as enhancements for them
• A lot of focus on verticality
• There is fall damage
• There are children in the game. You cannot kill them
• When selecting Corpo as your Life Path, you begin the game at Arasaka Tower
• When selecting Nomad as your Life Path, you begin in the Badlands
• When selecting Street Kid as your Life Path, you begin in a bar in Night City
• When the tutorial ends, it's 6 years later and it starts where the E3 2018 gameplay demo began; with the "No Future" elevator
• Trauma Team will tase/shock you if you do not comply with their orders
• Dialogue is delivered very well - nothing B-Movie-like or cheesy
• There are animals - but very few of them. It is implied that they are all artificial
• You cannot pilot AV's [Aerodynes/flying cars]
• Some YouTube Influencers are in the game - both voice and face
• A humorous talk show is playing on a TV in V's apartment elevator
• You can talk to everyone - even NPC's
• You can get side-missions from NPC's
• Lots of NPC's in the Watson area - the city feels alive
• Parris didn't like the handling of the Quadra V-Tech - he said it was too sensitive. The dev said they are still working on that
• Misty and Jackie are romantically inclined
• The Life Path you choose has significant effects on your playthrough. Choices and characters are completely different at times throughout the game depending on your selection
• Yorinobu Arasaka has the Johnny Silverhand chip
• Gun Shops can offer you missions
• The weather effects are stunning
• The lighting effects are next-level
• The Maelstrom Flathead mission played similar to the old demo - except that Royce isn't given the chip and he shot him in the head, so no boss fight since...he's dead. The original Maelstrom gang leader is in the building somewhere
• if you don't intervene when Jackie is arguing with the Maelstrom ganger, shit goes down early
• There is a roaming CyberPsycho NPC killing police with a high-powered sniper rifle
• The streaming hands-on had lag and streaming issues - which is to be expected
• Night City is HUGE
• 4 hours is beyond barely scratching the surface
• Lots of reviewers just watched the world and found it mesmerizing
• The No-Tell Motel is in the game
• There are so many choices and options that it feels overwhelming; before you learn to take things in stride
• During melee - you have an attack button, a dodge button and a block button. If you time your block at the moment of impact, you will perform a counterattack. This applies to swords and knives as well
• The music is amazing - both the score and the music on the radio stations
• It really feels like playing a tabletop RPG, in terms of the player's freedom of choice, character creation, options available, mission choices/consequences and stat management
• Choices feel meaningful and not just fluff. There is a palpable weight to your choices
• Character models are impressive - but nothing Earth-shatteringly next-level
• The world feels alive - living and breathing. This is due to the atmosphere, NPC animations/ chatter and the lighting & textures
• Most everything in the trailer was from the prologue of the game
• Driving feels great - slightly GTA-ish, but weighty
• There are upwards of a dozen radio stations [12+]
• There is a Rock music station
• You can hear live police reports through the radio
• It was reiterated that all of the music on the radio is comprised of all original, new songs performed by famous artists and CD Projekt Red's own sound team
• Side-quests are extremely varied
• The map is obscenely packed with things to see and do
• You can enter most every building
• Katanas aren't Pink by default
• Lots of attribute perks with trees of upgrades attached to each one
• Corpo Life Path begins with your boss asking you to break the law
• Blessing Adeoye Jr. theorized that all 3 Life Paths may lead to 3 mostly different game experiences for the entirety of the game
• Huge variety of weapons. Even similar weapons have entirely different stats and abilities
• Some side-missions can affect things in the Golden Path
• Most players really liked the Braindance segments - some found it boring
• Excitement for November 19th was unanimous among all players at the hands-on events
• It is 100% an RPG first, shooter second
• Cyberpunk 2077 is Deus Ex: Mankind Divided and Revolution on steroids
• Most players liked the shooting mechanics
• Vehicles all have unique interiors
• None of the bugs experienced were severe and should be fixed before launch
• The gunplay wasn't as impressive as it could be, as their character was just starting out and at a low level
• Cutscenes are in real-time and you can interact with them at all times - even changing the many possible outcomes based on your actions and observations
• There is a "Metriod-esque" trope at the start, where after the tutorial if flashes 6 years later and all your Cyberware and abilities are stripped away; forcing you to start from scratch
• No official confirmation of a photo mode
• RTX is a game changer with reflections and lighting - especially at night
• Sound effects are cinematic in quality - the game has a very expensive sound design
• There is a very Japanese/Blade Runner style side street with electrical cables hanging above you between the buildings and rows of vendors and noodle bars
• You can watch commercials on TV
• You still can't customize your apartment
• Every building you enter is insanely detailed
• Your jaw will drop when you see the Skill Perk Tree - it is like a humongous spider web - far larger than the Attribute Tree shown last year
• Auto-Aim can be toggled on and off. It was set to "On" for everyone's hands-on experience
• You can steal cars, trucks and motorcycles - even shooting the driver and then taking the vehicle
• You can no longer select a wardrobe item off a hanger from the closet in your apartment. That is done via the character equipment menu. You can see your clothes in the closet -
• Aside from the Mantis Blades, you can also get forearm missles that pop out and then retract after use [or at your command] like Iron Man
• You can take enemy weapons and use them
• Although after the tutorial players could do whatever they wanted, they were confined to Watson.
 
Kệ, tầm này kệ mẹ review, leaks, spoils, đã pre order cứ game ra là bay vô chiến rồi tự cảm nhận thôi, éo tin bố con thằng nào hết :censored:
Em quyết định mua game rồi. Tiện hỏi các anh em trong thớt, thẻ VISA của các thím dạo này mua Steam có bị trừ thêm 11k hoặc là 1.1% giao dịch không? Em đang dùng của TPBank và khoảng hơn 2 tháng trở lại đây nó bắt đầu trừ em kiểu đó thì phải.

TPBank dùng tốt và miễn phí nhiều thứ nhưng nếu nó trừ cái này và mấy thằng khác không trừ thì chắc em phải đổi thẻ VISA rồi :pudency:
 
1603341151659.png
 
Game thì chưa ra mà cứ làm như ko được kỳ vọng,cứ đợi nó ra rồi đánh giá cũng chưa muộn.
 
Bên 4chan hôm kia cãi nhau um sùm vụ này tới AD block lun post :baffle: Game ra thì tự bản thân mà trải nghiệm, nghe theo ba cái review hay vài dòng chữ cũng chả dc gì

Gửi từ Samsung SM-N960F bằng vozFApp
 
Em quyết định mua game rồi. Tiện hỏi các anh em trong thớt, thẻ VISA của các thím dạo này mua Steam có bị trừ thêm 11k hoặc là 1.1% giao dịch không? Em đang dùng của TPBank và khoảng hơn 2 tháng trở lại đây nó bắt đầu trừ em kiểu đó thì phải.

TPBank dùng tốt và miễn phí nhiều thứ nhưng nếu nó trừ cái này và mấy thằng khác không trừ thì chắc em phải đổi thẻ VISA rồi :pudency:
Không. Mua bao nhiêu trừ bấy nhiêu. Mình xài Visa debit ACB.
 
ai pre rồi thì chờ đến lúc end game còn ko vào những thớt như này từ ređít 4chạn đến vozz
cái cảm giác đọc phải sờ poi bực lắm
bye bye
 
cho em hỏi sao hồi đó hype vậy ạ ?

vì tw2 hay, vì cd red project fame to, hay vì trailler hay hay gì gì hay hả bác ?

em new nên ko rõ vụ đó,
cdGvfgg.png
Nói chung năm 2015 đấy hype vl, toàn siêu phẩm ra vào thời điểm đó, thứ 2 là đồ hoạ của TW3 thời bấy giờ nữa, mấy con card hồi đó khó mà kéo dc max setting game ổn định.
 
Nói chung năm 2015 đấy hype vl, toàn siêu phẩm ra vào thời điểm đó, thứ 2 là đồ hoạ của TW3 thời bấy giờ nữa, mấy con card hồi đó khó mà kéo dc max setting game ổn định.
đồ họa của TW3 là overrated thôi, nền đồ họa ko xứng đáng với cấu hinh đề nghị để chiến nó
 
E còn nhớ trước ngày ra game thì vozer cãi nhau cấu hình vs đồ hoạ phải vài chục trang là ít :D
đợt đó bị chửi sml vì đồ họa downgrade kinh hoàng, tệ hại nhất là cây cỏ nhìn như game ra năm 2005. nhưng cái khác tốt quá nên dần dần ko ai để ý đến nữa
 
cho em hỏi sao hồi đó hype vậy ạ ?

vì tw2 hay, vì cd red project fame to, hay vì trailler hay hay gì gì hay hả bác ?

em new nên ko rõ vụ đó,
cdGvfgg.png

Cái chính là vì thời đó đang ngập tràn Denuvo, trong lúc ae lo ko có game crack chơi chửi Denuvo các kiểu làm tụt fps thì con hàng the witcher 3 tuyên bố ko có DRM (Gog), thế là từ đó ae hô hào cdpr nhà phát triển có tâm các thứ các thứ nhé.
 

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