tin tức Wo Long: Fallen Dynasty

  • Người tạo chủ đề Người tạo chủ đề BLACKED
  • Ngày bắt đầu Ngày bắt đầu
Cũng ko đến mức đấy. Có thể ban đâu Dũng CT nó nhờ đánh hộ thật. Nhưng đoạn nó đánh Lữ Bố thì chắc là nó đánh thật, nhìn cách nó guard đòn thường và chỉ rình deflect đòn đỏ là nhận ra. Có điều nó ăn được Lữ Bố khá dễ là vì nó build khá khỏe. Nhìn chung cơ chế game khá dễ, chỉ cần build tốt 1 tý và đánh rình đòn đỏ thì Dũng CT chơi được bth.
Có thể ông bạn không để ý nhưng Dũng CT dùng trainer nhé, bởi vì tôi cũng dùng nên nhìn phát là nhận ra ngay :p
 
Nay chơi cái sub mission bị 3 thằng củ cải Hàn Đương, Hoàng Cái, Trình Phổ lùa như vịt :canny: Game bựa vãi nhái :canny:
Mission đó bị chửi như chó luôn, tôi chơi giữa đêm tính đập tay cầm:amazed: sau chỉ còn cách leo lên cái bục mà chơi skill AoE khi tụi nó leo lên :angry: xíu là 3 tml chết sướng thì thôi.
 
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Tam Quốc Lõa Chiến
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Sent from Samsung SM-N960U using vozFApp
 
Hết NG+1 lock ở cấp 150 rùi, chờ nó ra DLC sẽ mở thêm cấp và mission mới thui :v, cầu cho boss vs quái có move mới chứ chơi lại chán vồn :))
Move mới phải ảo tý thì mới gây khó dễ cho game thủ chứ cơ bản hiện tại là cơ chế game hơi dễ nên move mới mà ko ảo thì cũng ko ăn thua. Game này cũng giống Nioh, càng đánh về sau lại càng dễ, rất nhiều boss càng về cuối lại càng dễ, thực sự là ngoài Lữ Bố, Trương Liêu, Lưu Bị và đặc biệt là bộ 3 tướng Đông Ngô... thì đa phần tôi toàn ăn first try, kể cả boss cuối. Quái thì đúng là hơi ít sự đa dạng nên cảm thấy hơi nhàm và lắt nhắt.
 
Lubu công nhận thiết kế tốt;) cảm giác đánh rất là thỏa mãn

Moveset bá có ngắt có delay nhẹ, đòn đánh rất lực chiêu tất sát khá đa dạng hoành tráng, t chơi thuần lửa gặp nó buff lửa đập lại là t tắt điện hẳn luôn:beat_brick:

Chưa kể con ngựa còn chạy ủi lòng vòng, che chắn tầm nhìn cho chủ nó thỏa chí bắn tên như Hậu Nghệ:extreme_sexy_girl:
 
Hiện tại chắc cây saber của thằng Tôn Kiên là meta pve của game, cứ build phá spirit xài art của cây này là xoẹt xoẹt thằng boss nào cũng bị mệt trong vòng 1-2 full hit
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có mấy cai opt đồ làm áo để unlock cái embedment đó mấy bác,mình chơi tới chap 5 rồi
 
Game đã có patch 1.04 rùi, ai chưa đánh map 1vs3 thì đánh đi nhá, sau update nó nerf thì dễ vl ra :LOL:

Wo Long Fallen Dynasty March 17 update: 1.04 patch notes​

The 1.04 Wo Long: Fallen Dynasty update is pretty extensive, so you can see every change that Team Ninja has made to the game below.

All Platforms​

Adjustments/Additional Features​

  • Added a feature that automatically restock arrows/projectiles and consumable items from the storehouse upon accessing a Battle Flag.
  • Made it possible for players to switch lock-on to another target during the animation sequence for Fatal Strikes, deflects (in response to an enemy’s Critical Blow), and Divine Beasts Summons.
  • Made it possible for players to open the Travel screen from the screen that appears after clearing a battlefield (except for main battlefields cleared for the first time), and then select which battlefield they would like to go to next.
  • Added the option to return to the briefing screen before starting Co-op and the option to try the same battlefield again, to the screen that appears after completing a Co-op session.
  • Changed the player’s Morale Rank to 20 while at the base, the hidden village.
  • Made the following adjustments to the difficulty of the sub battlefield “The Tiger’s Loyal Subjects”:
    • Adjustments to the AI
    • Adjustments to damage taken from Critical Blows, the parameters for the increase/decrease of Spirit, etc.
    • Upward adjustment of the Morale Points acquired by players

Major Bug Fixes​

  • Fixed crash-prone situations that occurred in certain environments.
  • Fixed a bug that allowed players to enter areas outside of the current stage from certain locations in some stages.
  • Fixed a bug that caused characters to become stuck (in the ground/surrounding objects) in certain locations in some stages, making it impossible for players to progress.
  • Fixed a bug that caused the enemies in some stages to be pushed out of the stage, making it impossible for players to progress.
  • Fixed a bug that caused guest players in Recruit to become unable to progress upon entering a certain house in the sub battlefield “The Lost Sacred Artifact” until the host player opened the door.
  • Fixed a bug that made it possible to exchange items with a Shitieshou every time the player resumes the game from a Battle Flag in the sub battlefield “Fate of the Entertainer.”
  • Fixed a bug that occurred during the battle against Zhang Liang in the main battlefield “Village of Calamity” where, if the player went into Spirit Disruption right when they defeated Zhang Liang’s first form, they would remain in Spirit Disruption at the start of the battle against his second form.
  • Fixed a bug that caused the Spirit Disruption of “Embodiment of Demonic Qi” to last longer.
  • Fixed a bug that could make it impossible for the player to proceed if they summoned the Divine Beast Yinglong right as they died.
  • Fixed a bug in which the magnitudes of special effects on emptied embedment slots would sometimes change when loading save data.
  • Fixed a bug that prevented embedment on locked equipment.
  • Fixed a bug that would sometimes provide fewer embedment slots than there should have been on battlefield clear rewards and accessories in the “Path of the Rising Dragon” difficulty level.
  • Fixed a bug that allowed users to sell equipment registered to favorites.
  • Fixed a bug that caused the effects of the special effect Set Bonus Requirement Mitigation to accumulate.
  • Fixed a bug that prevented players from being able to skip cutscenes upon using certain controls.
  • Fixed a bug that caused the number of arrows/projectiles in the player’s inventory to duplicate under certain conditions.
  • Fixed a bug that would sometimes make it impossible for the player to obtain some trophies/achievements.Note: After the update is applied, these trophies/achievements can be obtained by clearing any of the main or sub battlefields.
  • Fixed a bug that prevented players from saving the parameters for the Upper Lip Edge Thickness and the Lower Lip Edge Thickness after selecting Save in Character Creation.
  • Fixed other minor bugs.

Steam®/Microsoft Store Versions​

Adjustments​

  • Improved the camera controls when using a mouse.
  • Improved the tilting scroll wheel controls.
  • Improved the lighting controls when using a mouse in Photograph mode.

Major Bug Fixes​

  • Fixed crash-prone situations that occurred in certain environments.
  • Fixed flickering that occurred in certain environments.
  • Alleviated the issue of rendering distortions in certain environments.
  • Fixed a bug in which the time it took to successfully provide aid was different depending on the frame rate settings.
  • Fixed a bug that could sometimes prevent key configurations from being saved under certain conditions.
  • Fixed a bug that caused key configurations to be reset to their default values when screen resolution was changed.
  • Fixed the issue on AE-5 Plus and AE-7 sound cards that required the Direct Mode to be enabled for the audio to play.
  • Fixed a bug in which the player sometimes remained transparent (in appearance only) after the effects of “Unseeable Form” wore off.
  • Fixed a bug that caused unnecessary text to be displayed in certain UIs in the 120FPS setting.
 
Game đã có patch 1.04 rùi, ai chưa đánh map 1vs3 thì đánh đi nhá, sau update nó nerf thì dễ vl ra :LOL:

Wo Long Fallen Dynasty March 17 update: 1.04 patch notes​

The 1.04 Wo Long: Fallen Dynasty update is pretty extensive, so you can see every change that Team Ninja has made to the game below.

All Platforms​

Adjustments/Additional Features​

  • Added a feature that automatically restock arrows/projectiles and consumable items from the storehouse upon accessing a Battle Flag.
  • Made it possible for players to switch lock-on to another target during the animation sequence for Fatal Strikes, deflects (in response to an enemy’s Critical Blow), and Divine Beasts Summons.
  • Made it possible for players to open the Travel screen from the screen that appears after clearing a battlefield (except for main battlefields cleared for the first time), and then select which battlefield they would like to go to next.
  • Added the option to return to the briefing screen before starting Co-op and the option to try the same battlefield again, to the screen that appears after completing a Co-op session.
  • Changed the player’s Morale Rank to 20 while at the base, the hidden village.
  • Made the following adjustments to the difficulty of the sub battlefield “The Tiger’s Loyal Subjects”:
    • Adjustments to the AI
    • Adjustments to damage taken from Critical Blows, the parameters for the increase/decrease of Spirit, etc.
    • Upward adjustment of the Morale Points acquired by players

Major Bug Fixes​

  • Fixed crash-prone situations that occurred in certain environments.
  • Fixed a bug that allowed players to enter areas outside of the current stage from certain locations in some stages.
  • Fixed a bug that caused characters to become stuck (in the ground/surrounding objects) in certain locations in some stages, making it impossible for players to progress.
  • Fixed a bug that caused the enemies in some stages to be pushed out of the stage, making it impossible for players to progress.
  • Fixed a bug that caused guest players in Recruit to become unable to progress upon entering a certain house in the sub battlefield “The Lost Sacred Artifact” until the host player opened the door.
  • Fixed a bug that made it possible to exchange items with a Shitieshou every time the player resumes the game from a Battle Flag in the sub battlefield “Fate of the Entertainer.”
  • Fixed a bug that occurred during the battle against Zhang Liang in the main battlefield “Village of Calamity” where, if the player went into Spirit Disruption right when they defeated Zhang Liang’s first form, they would remain in Spirit Disruption at the start of the battle against his second form.
  • Fixed a bug that caused the Spirit Disruption of “Embodiment of Demonic Qi” to last longer.
  • Fixed a bug that could make it impossible for the player to proceed if they summoned the Divine Beast Yinglong right as they died.
  • Fixed a bug in which the magnitudes of special effects on emptied embedment slots would sometimes change when loading save data.
  • Fixed a bug that prevented embedment on locked equipment.
  • Fixed a bug that would sometimes provide fewer embedment slots than there should have been on battlefield clear rewards and accessories in the “Path of the Rising Dragon” difficulty level.
  • Fixed a bug that allowed users to sell equipment registered to favorites.
  • Fixed a bug that caused the effects of the special effect Set Bonus Requirement Mitigation to accumulate.
  • Fixed a bug that prevented players from being able to skip cutscenes upon using certain controls.
  • Fixed a bug that caused the number of arrows/projectiles in the player’s inventory to duplicate under certain conditions.
  • Fixed a bug that would sometimes make it impossible for the player to obtain some trophies/achievements.Note: After the update is applied, these trophies/achievements can be obtained by clearing any of the main or sub battlefields.
  • Fixed a bug that prevented players from saving the parameters for the Upper Lip Edge Thickness and the Lower Lip Edge Thickness after selecting Save in Character Creation.
  • Fixed other minor bugs.

Steam®/Microsoft Store Versions​

Adjustments​

  • Improved the camera controls when using a mouse.
  • Improved the tilting scroll wheel controls.
  • Improved the lighting controls when using a mouse in Photograph mode.

Major Bug Fixes​

  • Fixed crash-prone situations that occurred in certain environments.
  • Fixed flickering that occurred in certain environments.
  • Alleviated the issue of rendering distortions in certain environments.
  • Fixed a bug in which the time it took to successfully provide aid was different depending on the frame rate settings.
  • Fixed a bug that could sometimes prevent key configurations from being saved under certain conditions.
  • Fixed a bug that caused key configurations to be reset to their default values when screen resolution was changed.
  • Fixed the issue on AE-5 Plus and AE-7 sound cards that required the Direct Mode to be enabled for the audio to play.
  • Fixed a bug in which the player sometimes remained transparent (in appearance only) after the effects of “Unseeable Form” wore off.
  • Fixed a bug that caused unnecessary text to be displayed in certain UIs in the 120FPS setting.
game này nhiều ông than chơi bị crash nhỉ, mình chơi 44 tiếng hình như chỉ crash 1 lần, endgame xong không thấy có động lực gì để newgame+ hoặc 100%, chắc quẳng đấy =))
 
game này nhiều ông than chơi bị crash nhỉ, mình chơi 44 tiếng hình như chỉ crash 1 lần, endgame xong không thấy có động lực gì để newgame+ hoặc 100%, chắc quẳng đấy :LOL:
New game + chơi để cày đồ 5 star, lấy grace set bá đạo như bộ linh bảo để pvp cho bá thôi. Hiện tại trên cs.rin.ru có online fix cho trò này chắc pvp lậu cũng khá đông.
 
game parry như cái cc cộng thêm camera ngu học,chơi sekiro xong qua game này khó chơi vl,bên sekiro lúc thanh kiếm va chạm nhau nghe sướng vl
 

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